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NFS Aqua

Introduction

Set your rudders, gun your propellers and cut through choppy waves in this one of a kind Radio controlled boat race event. Use your craftiness to make a simple RC sail boat and run it in a competition to outpace and outmaneuver your competition. Design and practicality assume highest priority as you churn out the knots, whip up the waters and send out ripples of superiority to dampen your competitor’s spirits. Lay down your standards and record your triumphs in the bid to ‘wet’ your opponent’s pants.

Event Format

Problem Statement

Construct a remote controlled boat powered only by an electric motor and complete 3 laps in least possible time.

Track Specifications

  1. The race track will be a track with left, right and U turns, S-shaped curves and hurdles.
  2. Despite organizers efforts to keep the track quality intact, if the track shakes slightly because of the ripples, participants should be able to control their boat accordingly
  3. More details about the track will be provided to you soon. However the exact track will be revealed only on the day of the race.
  4. A lap of the track is defined to be completed when the boat comes back to the start-finish line.
  5. Elevated standing position for better control will be provided to the participants. which will improve the controlling by a participant team by improving the visibility of the whole track at a single sight. But there is no such restriction to control the boat by making use of the provided platform. !

Machine specification:

Dimension and Fabrication

  1. Maximum length of the boat : 20 inches.
  2. Maximum width of the boat : 7 inches.
  3. The boat has to be controlled by a wireless remote control mechanism throughout the competition.
  4. The boat must not be made from Lego parts, or any ready-made assembly kits.
  5. Remote control systems from toys might be used. Remote control systems available in the market may also be used.
  6. Balsa wood or fibre glass or any other light in weight but strong material can be used for the construction

Motor specifications:

  1. The boat must have an onboard power supply to provide power to any mechanism requiring electric power.
  2. Only dc motor should be used for the power supply.
  3. The maximum allowed speed of an electric motor is 7000 r.p.m.(i.e. Participants can also use dc motor of 5000 r.p.m or any other dc motor lower in speed than 7000rpm ).
  4. The electric voltage provided to the motor should not be more than 7.2V
  5. Speed controller should be used so as to control the the speed of the dc motor.
Rules and Regulations

Qualifying round:

  1. If any of the machines starts off before the whistle, the counter would be restarted and the machines will get a second chance. However, if any machine starts off before the whistle for a second time, it will be disqualified.
  2. The participants must place their boats at the start/finish line before start of the race.
  3. There will be a qualifying session in which each participant has to finish 3 laps in least possible time.
  4. Each team will get 2 runs, and sufficient time will be provided between the two trials and best of two trials will be considered.
  5. If there is a tie then the respective teams will be given 1 more run.
  6. The track will have check points at regular intervals. If a boat tumbles, or halts, or goes off the arena at any point on the track, one of the organisers will lift it up and place it at the nearest checkpoint behind that point, and until then all the stop watches will be paused.
  7. The top 8 teams with least time from the qualifying rounds will make it to the semi-finals.

Semi-finals:

  1. Each participant will have to complete two laps without break.
  2. As there are 4 check points, time required to cross each check point is noted for each participant.
  3. In the same way, the average time required to cross each check point is calculated in the following way T(avg) for Nth check-point =(sum of time elapsed between Nth check-point and (N-1)th checkpoint by each participant)/no.of teams.
  4. NOTE : The participant will be awarded points on the basis of the time taken by the boat to cover each checkpoint.The participant will be given points for each checkpoint P=(Tavg – t).For eg: taking Nth checkpoint, P(n)= (Tavg – t) where t - time taken by boat to go from (N-1)th checkpoint to Nth checkpoint Tavg – As defined above. If ‘t’ is greater than Tavg then negative points will be awarded.
  5. Finally for one participant, points for EACH checkpoint will be added and the total will be calculated. First four teams with maximum total points will make it to the finals.

Finals:

In the finals each team will get one chance to complete the lap, but in this case the team should complete the lap by crossing each checkpoint in a time(t) less than Tavg for that checkpoint taken from the semifinals. If t>Tavg team will be disqualified (i.e unlike semifinals no negative points) so total Score=(t-Tavg) for each checkpoint+no.of checkpoints crossed(n). Team with maximum score will be the winner.
FAQ
FAQ Coming up soon!
Contacts
Nitish Gadgil +91 97892 85737
 
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