Augment Reality

What is Augmented Reality?

Augmented Reality is a technology that superimposes a computer-generated image on a user's view of the real world, thus providing a composite view.With the help of advanced AR technology, information about the surrounding the real world of the user becomes interactive and digitally manipulable. This information can be virtual or real, e.g. seeing other real-sensed or measured information such as electromagnetic radio waves overlaid in exact alignment with where they actually are in space. Augmented Reality brings out the components of the digital world into a person's perceived real world.

Course Content

Day 1

Session 1

  • What is Augmented Reality?

  • Introduction to Unity Software

  • Difference between 3D GameObject and 2D Sprite Concepts

  • Working of Unity Game Engine

  • A look into different Augmented Reality Tools

  • Application of Augmented Platforms

  • Requirements for working with AR platform

  • Downloading and installing the Unity software

Session 2

Hands-on Practice

  • Introduction to 3D GameObjects in Unity

  • Importing the 3D GameObjects inside the Game

  • Re-adjusting the position, shape and rotation of GameObjects

  • Developing and writing scripts for different GameObjects

  • Creating Parent and Child GameObjects

  • Adding Color to Individual GameObjects

  • Setting Background Image to GameObjects

  • Creating Prefabs from Existing GameObjects

  • Attaching Scripts to GameObjects and playing the Game

  • Installation and Setting up a Vuforia SDK

 

Day 2

Session 3

  • Introduction to Vuforia AR Camera

  • Taking a perfect image for Augmented Reality development

  • Modifying the image for a better purpose

  • The 5-star image concept

  • Tracking a 3D Cube on a Real-World Image

  • Tracking a Spinning cube with Scripting

  • Cylindrical target detection

  • Creating Augmented Reality buttons

  • Interacting with Augmented Reality buttons

Session 4

  • Text Recognition in Vuforia

  • Vuforia Smart Terrain with Unity and Vuforia

  • Multiple Marker targets in Vuforia

  • Playing a Holographic video in Augmented World

 

Date: 16th & 17th  March

An email enclosing the payment link will be sent to the participant's registered email address after registration. A registration fee of INR 1100 per individual is to be paid towards Pragyan, NIT Trichy to complete the registration process for the workshop.

Organiser: Anvira Edustation

Number of participants per team: 1

Duration: 6 Hours on both days

Participants should bring their own laptop and must have an android phone for testing for this workshop.

Navneeth N : +91 9003886645

Sidharth Prakash : +91 9940856660

Email Id : software.ws@pragyan.org  or workshopshead@pragyan.org

1) Does the workshop have any prerequisites?

There are no prerequisites for the workshop. Any student with an interest can attend the workshop.

 

2) How should the payment be made for the workshop?

Payment can be made online. Payment guidelines will be mailed to the participant’s mail-id once registered.

 

3) On what basis are workshop registrations confirmed?

Registrations are confirmed after payment on first come first serve basis. Confirmation of your participation is subject to availability.

 

4) Will the fees paid for the workshop be refunded in case I fail to attend the workshop?

Fees once paid, is strictly non-refundable. Requests for refund will not be encouraged.

 

5) Will accommodation be provided?

Yes. We provide accommodation depending on the availability and your place of residence. You will have to register separately for that. Stay tuned to the website for updates on accommodation.

 

6) Will certificates be provided?

Yes. A certificate from Pragyan, the student-run ISO 9001:2015 & ISO 20121:2012 certified techno-managerial organisation of NIT Trichy will be provided after the completion of the workshop.

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